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 Title                   : Confronted With Consequences
 Filename                : Confst.bsp starts the SP levels(Pak1.pak. Inside the pak there are Confst.bsp, Confronted.bsp, Ctestlabs.bsp, CendC.bsp, CRVC.bsp, CworkC.bsp, and titles.txt)
 Author                  : Atle Holm
 Email Address           : wsio@c2i.net
 Description             : Half-Life Singleplayer Level
 Additional Credits to   : - Valve and Sierra, 
                             and all those who downloaded my levels.
                             
                             <<Some things that I made in the levels will be released 
                             on the net when these maps is reviewed, as prefabs.>>
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* Play Information *

 Game		         : Half-Life
 SinglePlay              : Yes
 Cooperative		 : Yes(to start a Coop server is up to you)
 Deathmatch 2-10         : No, not at all
 Difficulty Settings	 : Yes, comes with the game
 New Sounds		 : Yes
 New Graphics		 : No
 Sound Track		 : Yes, those who come with the game
 Demos Replaced		 : NONE

* Mission Briefing *
(story)

You are, as allways, Gordon Freeman. After you got that mess the scientist
made under controll, the scientists and the goverment have set up a research
lab, called New Mexico Alien Reasearch Center. This lab is offcourse secret.
But the aliens have somehow managed to open the port between theyr dimension and 
ours. They are now teleporting to the lab, and attacking it and everything in it, 
to free theyr fellow soldiers/citizens/friends or whatever they call them. Somehow, 
somebody (propably some really rich guys with alot of connections) have gotten news about 
this, and they have sent in hired soldiers to clear up the mess and
take as many aliens as possible for theyr own interest. We have reason to belive that
they are after the gargantua in the testlabs. We want you to get in there and kill it, 
then escape. All this comes as a shock on us. We thought the portal was closed, but 
clearly it has been reopened. Because of soldiers allready being there, we don't want 
to create more mess by sending in more soldiers to fight with both aliens and other soldiers.
Therefore we send you in, just kill the gargantua, and escape. Oh, by the way. The labs are 
connected in different power systems. One of them is shut down, so some lights are off, and
some doors are not functionable. We suspect that you'll have to turn the power on 
in order to escape. You have access to all retinal scanners, since you was the one who
closed the portal in the first place. You will allways be welcome in our labs.
Still, the millitary knows nothing of this, they will not be pleased to know this. So
we won't tell them. But, hurry, kill the gargantua before they get it. I guess this is one of 
the consequences we have to put up with when dealing with aliens from another dimensions.
 
Thanks to new technology, we will be able to send you brief messages, 
every now and then. When most needed.


* Construction *

 Build Time      : 2 and a half month
 Compile Time    : 58,72 hours
 Known Bugs      : None... let me know if you find any
 Brushes         : 5396 (in all levels)
 Point Entities  : 1360 (in all levels)
 Solid Entities  : 477  (in all levels) 
 Base            : A new level from scratch
 BSP's(in pak file): 6
 Compile Machine : P2-400 128MB SD RAM


* BUGS *

- Two doors look like they disapear into the air(because of brush with sky
texture on), or look kinda bad. 

-One scientist won't die until second sequence(which never started)
 is finished, no matter what!

-Water overlaps in one single, small point. So it looks extra thick. 


* Usage *
If you have a file named Pak1.pak in: 
Half-Life/valve/
then rename it to oldpak.pak

Unzip the content of the zip file you downloaded into: 
Half-Life/valve/

Start Half-Life with this comand(in MSdos, or through a shortcut):
hl.exe -console 

When HL starts, push the Console button, and write:
map confst

Then you have started the game with my levels :)

When you are finished playing my levels. Delete or rename/move 
the pak1.pak file that you extracted from the zip file you downloaded,
and rename oldpak.pak back to pak1.pak


* Copyright / Permissions *

 Authors MAY NOT use this level as a base to build 
 additional levels.
 But you can do whatever you want other than that.

 Have Fun!!!

      :)




